Extracted from the tensor-formula-viz skill and rebuilt around the idea that the geometry rules should be enforced by construction rather than restated as prose an agent has to remember. - assets/supertensor.sty: faces, stacks, index faces, shared caption lanes, meaning box, signature. Macros take a declared axis and a declared role, so equal shapes get equal edges, a x a is square, a transpose swaps the face, and contracted axes share an edge length -- without any manual alignment. - scripts/preflight.sh: decide the TikZ/CJK path before drawing. - scripts/build.sh: compile and fail on silent corruption (missing CJK glyphs, overfull boxes, undeclared roles), then export pdf/svg/png/thumb. - scripts/test.sh: build every figure as a regression test for the package. - examples/: three golden figures (TP-FFN, causal MHA, MoE top-k gather) plus an anti-pattern gallery of figures that compile cleanly and still lie. - SKILL.md + references/: lean entry point, details loaded on demand.
supertensor
A shape-aware toolkit for drawing tensor formulas: a LaTeX/TikZ macro package, a build pipeline that fails on silent corruption, worked examples, and an agent skill that ties them together.
It exists because figures of this kind fail in a specific way — they compile, they look
clean, and they tell the reader something false. A face captioned Kᵀ that was never
transposed; shards that do not tile their parent; an index tensor drawn with a lightness
ramp. The package's job is to make the correct thing the easy thing.
SKILL.md the skill entry point (lean; loads references on demand)
references/ geometry, semantics, layout, style, api, checklist, antipatterns
assets/supertensor.sty the macro package
scripts/preflight.sh is the TikZ + CJK path available?
scripts/build.sh compile, audit the log, export pdf/svg/png/thumb
examples/ three golden examples + an anti-pattern gallery
Quick start
./scripts/preflight.sh # 0 = full path, 1 = degraded, 2 = no LaTeX
./scripts/build.sh examples/mha-causal.tex # -> examples/build/mha-causal.{pdf,svg,png}
A minimal figure:
\documentclass[border=10pt]{standalone}
\usepackage[cjk]{supertensor}
\stsetrole{act}{stTeal} % one hue per tensor role, held across every stage
\stsetrole{w}{stOrange}
\stdim{T}{6} % one symbolic axis -> one physical edge length
\stdim{d}{4}
\begin{document}\begin{tikzpicture}
\stface[role=act, bracket=true]{X}{(0,0)}{T}{d}
\node[st op, right=6mm of X] (m) {$\times$};
\stface[role=w]{W}{($(m)+(1.4,0)$)}{d}{d}
\node[inner sep=0pt, fit=(X)(W)] (row) {};
\stlane{row}
\stcaption{X}{$\mathbf X$}{$T\times d$}
\stcaption{W}{$\mathbf W$}{$d\times d$}
\stnolane
\end{tikzpicture}\end{document}
Because T and d come from the ledger, the contracted axis is automatically one edge
length in both operands, d×d is automatically square, and any other face of shape T×d
in the figure is automatically identical to X.
See references/api.md for the full macro list.
Examples
| file | shows |
|---|---|
tp-ffn-allreduce.tex |
column-then-row sharding, exact tiling, one hue per TP rank, a collective as a real node |
mha-causal.tex |
leading axes as stack depth, a physically swapped Kᵀ, a mask in a different grammar from the scores it gates |
moe-topk-gather.tex |
scores → indices → Boolean support → gather, with all three cell grammars side by side |
antipatterns.tex |
four figures that compile cleanly and still teach something false |
Using it as an agent skill
SKILL.md is the entry point; the references/ files are loaded on demand. Point your
agent runtime at this directory (for Claude Code, symlink or copy it under
~/.claude/skills/). The skill assumes scripts/ and assets/ sit beside it.
Why the build script fails on warnings
Two LaTeX warnings produce a figure that is quietly wrong rather than visibly broken:
Missing character (a CJK glyph silently dropped — the label just is not there) and
Overfull \hbox (text escaping its reserved lane and landing on a tensor). build.sh
greps for both and exits non-zero. A Package supertensor Warning — an undeclared role
falling back to gray — is treated the same way.
A clean build still proves nothing about collisions, hue budget or whether the math is
right. That is what references/checklist.md is for.
Provenance
Extracted from the tensor-formula-viz skill in wdkns-skills, which remains in place
unchanged. The prose rules that could be enforced mechanically became macros; the rest
became references/.