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qemby/libs/qwindowkit/examples/qml/main.cpp
2026-06-10 11:17:51 +08:00

54 lines
1.9 KiB
C++

// Copyright (C) 2023-2024 Stdware Collections (https://www.github.com/stdware)
// Copyright (C) 2021-2023 wangwenx190 (Yuhang Zhao)
// SPDX-License-Identifier: Apache-2.0
#include <QtGui/QGuiApplication>
#include <QtQml/QQmlApplicationEngine>
#include <QtQml/QQmlContext>
#include <QtQuick/QQuickWindow>
#include <QWKQuick/qwkquickglobal.h>
#ifdef Q_OS_WIN
// Indicates to hybrid graphics systems to prefer the discrete part by default.
extern "C" {
Q_DECL_EXPORT unsigned long NvOptimusEnablement = 0x00000001;
Q_DECL_EXPORT int AmdPowerXpressRequestHighPerformance = 1;
}
#endif
int main(int argc, char *argv[]) {
qputenv("QT_WIN_DEBUG_CONSOLE", "attach"); // or "new": create a separate console window
qputenv("QSG_INFO", "1");
qputenv("QSG_NO_VSYNC", "1");
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
qputenv("QT_QUICK_CONTROLS_STYLE", "Basic");
#else
qputenv("QT_QUICK_CONTROLS_STYLE", "Default");
#endif
#ifdef Q_OS_WINDOWS
qputenv("QSG_RHI_BACKEND", "d3d11"); // options: d3d11, d3d12, opengl, vulkan
qputenv("QT_QPA_DISABLE_REDIRECTION_SURFACE", "1");
#endif
//qputenv("QSG_RHI_HDR", "scrgb"); // other options: hdr10, p3
#if QT_VERSION >= QT_VERSION_CHECK(5, 14, 0)
QGuiApplication::setHighDpiScaleFactorRoundingPolicy(
Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
#endif
QGuiApplication application(argc, argv);
// Make sure alpha channel is requested, our special effects on Windows depends on it.
QQuickWindow::setDefaultAlphaBuffer(true);
QQmlApplicationEngine engine;
#if QT_VERSION >= QT_VERSION_CHECK(6, 7, 0)
const bool curveRenderingAvailable = true;
#else
const bool curveRenderingAvailable = false;
#endif
engine.rootContext()->setContextProperty(QStringLiteral("$curveRenderingAvailable"), QVariant(curveRenderingAvailable));
QWK::registerTypes(&engine);
engine.load(QUrl(QStringLiteral("qrc:///main.qml")));
return application.exec();
}