chore: baseline usable version
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#ifndef MPVWIDGET_H
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#define MPVWIDGET_H
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#include <QOpenGLWidget>
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#include <QOpenGLFunctions>
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#include <QString>
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#include <mpv/render_gl.h>
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#include "mpvcontroller.h"
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class MpvHttpStreamRelay;
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class MpvWidget : public QOpenGLWidget, protected QOpenGLFunctions {
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Q_OBJECT
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public:
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explicit MpvWidget(QWidget *parent = nullptr);
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~MpvWidget() override;
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void shutdown();
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void loadMedia(const QString &url, const QString &serverId = QString());
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void play();
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void pause();
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void stop();
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void seek(double positionInSeconds);
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MpvController* controller() const { return m_controller; }
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signals:
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void positionChanged(double position);
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void durationChanged(double duration);
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void playbackStateChanged(bool isPaused);
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void networkSpeedChanged(qint64 bytesPerSecond);
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void relayActiveChanged(bool active);
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void errorOccurred(const QString &errorMsg);
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protected:
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void initializeGL() override;
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void paintGL() override;
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void resizeGL(int w, int h) override;
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private slots:
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void cleanupGL();
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void maybeUpdate();
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private:
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static void onMpvRenderUpdate(void *ctx);
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static void *getProcAddress(void *ctx, const char *name);
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void loadMediaNow(const QString &url, const QString &serverId, bool wasPending);
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MpvController *m_controller;
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MpvHttpStreamRelay *m_streamRelay = nullptr;
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bool m_usingStreamRelay = false;
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mpv_render_context *m_mpv_gl;
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QString m_pendingUrl;
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QString m_pendingServerId;
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};
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#endif
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